All Books and Book Chapters
Books
Next-generation remote healthcare: A practical system design perspective
Springer Science and Business Media New York, ISBN 978-1-4614-8842-2, published in November 2013.
Book Chapters
“Break the Bricks” Serious Game for Stroke Patients
Lecture Notes in Computer Science, K. Miesenberger et al. (Eds.): ICCHP 2012, Part I LNCS 7382, Springer Verlag Berlin-Heidelberg, pp: 673-680, 2012.
Patient Health Record (PHR) system
Chapter 6 in "Next-generation remote healthcare: A practical system design perspective", Koushik Maharatna and Silvio Bonfiglio (Eds.), Springer Science and Business Media New York, ISBN 978-1-4614-8842-2, published in November 2013.
Personal Health Record
Chapter 12 on “Cyberphysical Systems for Epilepsy and Related Brain Disorders: Multi-parametric Monitoring and Analysis for Diagnosis and Optimal Disease Management”, edited by Nikolaos S. Voros and Christos Antonopoulos, Springer Science and Business Media New York, expected to be published in December 2014. (submitted)
Motivating Rehabilitation through Competitive Gaming
the planned Springer book 31 pages (StrokeBack project’s dissemination book at the Springer) (submitted)
Users’ Focus In Needs & Development
UFIND software development methodology based on users’ needs, Universal Access un the Information Society (book chapter based on the invitation as extended version of the paper at the HCI conference) (submitted)
Wireless Sensor Networks: A Key Enabling Technology for Remote Health Care
Systems Design for Remote Healthcare, Koushik Maharatna, Silvio Bonfiglio (ed.), ISBN 978-1-4614-8841-5 (Print), ISBN 978-1-4614-8842-2 (eBook), DOI 10.1007/978-1-4614-8842-2, Springer, 2014.
Autonomous execution of reliable sensor network applications on varying node hardware
Handbook of Research on Innovations in Systems and Software Engineering, IGI Global, pp. 602-663, 2015, DOI:10.4018/978-1-4666-6359-6.ch024.
Color-checking stroke rehabilitation games
Recent Research in Virtual Reality and Rehabilitation, Paul M Sharkey & Joav Merrick (Eds.), Nova Publishing (book chapter based on the invitation as extended version of the paper at the ICDVRAT conference) (submitted)
Virtual/Augmented Reality Gaming with Immersive User Interfaces
Chapter 7 on “Modern Stroke Rehabilitation through e-Health-based Entertainment”, edited by Emmanouela Vogiatzaki and Artur Krukowski, Springer Science and Business Media New York, expected to be published in May 2015. (submitted)